We Have Swords At Home

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So, I made a thing (part 1)
a post-mortem of Distal's campaign, funding, and delivery.
May 17 • 
Wrel
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We Have Swords At Home
We Have Swords At Home
So, I made a thing (part 1)
1

January 2025

The Need For What's Next
Or: Compulsively Thrusting Myself Into New Doing
Jan 28 • 
Wrel
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We Have Swords At Home
We Have Swords At Home
The Need For What's Next
1

June 2024

Mechanics in Isolation
Or: the pain of "floating rules".
Jun 8, 2024 • 
Wrel
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We Have Swords At Home
We Have Swords At Home
Mechanics in Isolation

May 2024

The Value of Meaningful Stakes
My first dip into the Mass Effect franchise started with the second game (Mass Effect 2.) BioWare games are known for their robust, branching narratives…
May 20, 2024 • 
Wrel

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We Have Swords At Home
The Value of Meaningful Stakes
How Distal considers the real humans at your table.
And how to design with a social layer in mind.
May 11, 2024 • 
Wrel

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We Have Swords At Home
We Have Swords At Home
How Distal considers the real humans at your table.
Obsessing Over the Words
I really, really like to write, and in the process of developing a TTRPG, I've found out just how much less writing I should actually be doing. Being…
May 7, 2024 • 
Wrel

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We Have Swords At Home
We Have Swords At Home
Obsessing Over the Words
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