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So, I made a thing (part 1)
a post-mortem of Distal's campaign, funding, and delivery.
May 17
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Wrel
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So, I made a thing (part 1)
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January 2025
The Need For What's Next
Or: Compulsively Thrusting Myself Into New Doing
Jan 28
•
Wrel
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The Need For What's Next
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June 2024
Mechanics in Isolation
Or: the pain of "floating rules".
Jun 8, 2024
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Wrel
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Mechanics in Isolation
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May 2024
The Value of Meaningful Stakes
My first dip into the Mass Effect franchise started with the second game (Mass Effect 2.) BioWare games are known for their robust, branching narratives…
May 20, 2024
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Wrel
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The Value of Meaningful Stakes
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How Distal considers the real humans at your table.
And how to design with a social layer in mind.
May 11, 2024
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Wrel
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How Distal considers the real humans at your table.
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Obsessing Over the Words
I really, really like to write, and in the process of developing a TTRPG, I've found out just how much less writing I should actually be doing. Being…
May 7, 2024
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Wrel
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Obsessing Over the Words
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